https://drive.google.com/file/d/11KOgIwC1Bd9LgAOix9VSco6KZd58NEEj/view?fbclid=IwAR2Eql0raa4GMvJT6E75qS0EC7sdKdbkuMgK4AF5Y0kdGh7p5F1IE-ZKLes
When setting out to complete our short film Vulnerable, I hadn’t anticipated the sheer amount of work that would go in to the entire production process. Until this point, I had never worked on a film of this length and with this amount of people in the crew. We were lucky enough to finalise a rough idea for the plot quite early on in the process, and we’d all concluded that we’d like to create a film that fits within the horror genre; we felt we were familiar with the codes and conventions that contribute to the genre and we all expressed a genuine interest in these types of films. Personally, I found our crew to be quite organised in the preproduction phase of the project. Aside from the mishap at our presentation, we’d planned the majority of our project meticulously. I believe this really aided in alleviating stress pre shoot, particularly having a detailed storyboard, shot list, screenplay and schedule before the day of the shoot. Even with everything planned, things still went wrong during our shoot, however due to the organisation, we didn’t find this to be a set back as we’d allowed enough time to reshoot.
Something that I believe we could have done better was sticking to the schedule and shot list we’d developed when shooting. I had been assigned the role of assistant director, so in hindsight I should have been more stringent when we were shooting and making sure we were getting the shots we had set out to film. This also ties in to something I learnt about my creative process and my style of working. I now recognise and know that I need clear direction and a set plan when approaching and tackling projects such as short films. I found it difficult and frustrating when new ideas were suggested that we hadn’t discussed as a group. Though I understand there needs to be a level of flexibility, it was difficult to stay on track and stick to the shot schedule when we were shooting scenes and shots that were not planned nor discussed. This also happened in the editing process – at times there was no clear direction because we were editing to try new things rather than stick to our plan, so it was quite stressful. At times, this project felt more like we were prioritising an attempt to create an individual’s vision rather than a group project. This perhaps could have been avoided had I been more direct and persistent in my role as AD. In the future, I will know to be more assertive in keeping everything on track.
We also had some difficulty in the postproduction process with the sound design. Because we initially were working from two people’s edits of the film and prioritising that, we did not have a rough cut of the film for quite a while, and this seemed to slow down the sound process. In the end, I had to take over the role of sound designer, as one member was overwhelmed and busy with things outside of this project. This became extremely stressful as I only took up the role the day before our deadline, so I felt rushed. However, I think what was created fits within the horror genre and is something I am proud of. I also enjoyed the process of sound designing and it is something I’d like to try more of.
The film itself is something I am proud of. The content is something that we believe is important to shed light on, and the fact that we could do so in a creative manner without deviating from the message was really great. We intentionally utilised the codes and conventions of horror films to create a psychologically frightening film, in order to reflect the thoughts and feelings young women face when placed in the situation depicted. We chose to film at night, as is typical of most horror films. Daytime is usually paired with a sense of safety, so our intention was to keep both our protagonist and audience feeling paranoid, anticipating what could potentially be around the corner. We also played with the use of dark figures, with just the silhouette visible to further convey a sense of fear. Shadows and silhouettes are traditionally used in horror films to again play with the psychology of the characters, so we used these intentionally in conjunction with quick cuts to make the audience question reality – was she really seeing things, or were they imaginary?
The location we chose to shoot in was also particularly important. The long, dark alleys is also something seen in horror films and was intentionally chosen because of this reason. The protagonist appeared to be completely isolated for the majority of the film, which is a key technique utilised in the genre. This also made the use of the silhouette figures more effective in creating a sense of unease and potential danger for our character. We also used handheld shots to place the audience in the characters perspective, which is something often used in low budget horror films. The sound became a key part of our film too, with the use of a ‘horror cue’ music motif in parts to create unease amongst the viewer. Initially we had planned to use a low, ambient sound throughout the film, however when tried we found this would not work, and we needed something that created fear. We also played with breath to again make the audience feel as though they were there with our protagonist, feeling the anxiety she felt.
Overall, I think we succeeded in creating a short horror film. Even with the challenges faced, I am happy with what we have made and am proud to show it to friends and family.