Interactive storytelling is becoming well-known in different work fields as the audience contribute and participate in the project in their own pace.
From my previous posts, I talked about what we’ve done so far in the class including our nonfiction interactive screen media group project that responds to modularity and variability. To elaborate, each of the media [videos with an atmos] fragments that we had collected made sense itself and with the help of Korsakow software, each of our viewers will have a different experience because they are making their own choice on what to click next. By importing all of our media files in the Korsakow, it will be made into an algorithm and the program will provide us with a template to work on which responds to the automation [think of Tumblr] .
While doing this project, I learned and realised the importance of the constraints that we came across in our group project as it helps us to improve our initial idea. On the process of making our project in Korsakow, I kept asking myself if are we doing the right thing? Does our content really make sense or is it too arbitrary? Can the viewers understand what we’re trying to portray? These questions kept on coming back and forth in my mind until I saw the final product of our work. Also, it made me realised that this project is meant to be in fragments. It will depend on to the viewers if they understand or not because each of us have different perspectives. As long as the content is well-planned, one way or another, the viewers will come up with their own interpretation of the project that they interact with.
In addition, producing online screen content really is becoming easy due to numerous newly made technologies and media platforms [such as Pageflow, a friendly-user tool and Korsakow] that I can use for making our project. As I mentioned on my first few blogs, the internet is becoming more unregulated. Take YouTube as an example, there are countless of channels that showcase different themes or content like travel, food and cosmetics. Because of the interactivity it provides, it draws a lot of attention to the audience, hence, making a YouTube channel is so easy that anyone can just do it even if they are not posting anything. However, as a media student, I became aware on the constraints and the process that needs to be done before putting an online content in any social media platforms that will not be classified as “useless content”.
As our project touched on with the element of time, there are a few questions that I want to find out the answers so that I can contribute to my group and to improve our next project. For filming for only a few seconds, how are we going to show the time-passing of the place without being too obvious? What are the other things that we can show to our viewers that signifies a change of time? I guess I have to do an experiment before the assignment 4 starts.
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