Whereas the last project was made up of eight distinct interpretations of one song, This project is condensed down to three, but played at the same time they all form one song. The viewers can then choose which components of the audio they want to hear at a time, giving them an experience more tailored to them. The visuals of this project follow the same sentiment. We filmed the exact same scene using the exact same camera angles with the exact same positioning of the main character in three different locations. The effect of this is a continuity between the takes, and the synchronised actions of the character in all three versions means that the viewer is able to transition between the various locations and not lose any continuity. Achieving this was very important to us when filming, as the immersion of the viewer would be interrupted if continuity was broken.
Our last project was also filmed in the same location for all takes. While the subject of our previous videos gave an emotional response to indicate what she was feeling to the audience, we wanted to make it more ambiguous this time around, and instead of relying on acting to get the mood across, we opted for the locations to convey this instead. Another thing we decided is to “not have a correct answer”. Our previous footage was very clearly happy, sad, angry etc based on the performance of Michelle, and left little up to the imagination. This time we made our footage even more neutral, showing our main character doing simple tasks such as drinking, stretching and answering the phone, and doing this allowed for the music and scenery to have more of an effect on the viewer.
The environments and music were also deliberately not made to convey a particular feeling, and were paired with the music in a way that allowed the tone to remained ambiguous. The footage we filmed was shot on a flat angle and with the subject facing away, meaning there was no stimulus for the audience visually other than the environment itself. The music was also composed so that it was a happy chord progression played in a sad way. The notes themselves are notes typically found in happy music, but the expressiveness of how they are played is more similar to that of “sad” music. By having these two contrasts it creates a tone in the music that is conflicting, and the idea behind this is that a particular person will have a different reaction depending on who they are.