In this week’s workshop we received feedback from experts in the field on the draft minute of our PB4. Here I’ll share my understanding of the advice, and how our group has implemented it.
Firstly, we were advised to lengthen our sections of exhibitions of ambient sound. This will make our podcast more varied and interesting, as well as artistic. This will not be hard to do, and it will actually make the entire project a bit easier, as we were struggling to get up to the required time.
Secondly, we were warned that the voice of the narrator in our piece was too disconnected from reality, too much of a “voice of god”. We were told that we could have the narrator interact with the sounds he is talking about, or to give them a kind of story. Perhaps at the start they come across as very composed, but as a result of all of the noise, they become disorientated and frustrated.
This piece of advice did not quite fit into our project exactly as described, but we we understood the message. We should add variety by creating some voices that come from different perspectives, different social distances from the audience. To achieve this, we plan integrating a simple ‘everyday’ character’s narration of the original narration into the piece. They may start off by saying that they don’t believe what is being said is of any importance, or is true at all, but by the end of the piece realise that background sounds do in fact have a big impact on us through media.
We had great fun creating and recording these characters when we recorded the bulk of our script. Hopefully it will add to the texture of the piece, but it is possible that it will simply not work. I’m sure that James, our group’s editor, will be able to test all the options and make that call.



