Following the final development post of the week, I posted a practical project that I had been working on with my partner Sem, involving the idea of an interactive online video resume. Despite the project being an experimental trial of what we can accomplish with such a project, many of the things I wanted to accomplish didn’t work out exactly the way I wanted and I felt disappointed, but I learnt a lot.
The resume was intended to be an interactive, cross-platform experience that would engage an audience of potential employers or colleagues and other interested parties by showcasing interesting aspects and work experience of my life. There would be links on screen taking any viewers to see my past work on short films, my list of qualifications and experience and my social media outlets of Facebook and Instagram; encouraging my audience to get to know me better by advertising my personal interests and constructive hobbies. While the whole premise of the small-scale project was all about directly communicating with my audience, unfortunately the interactivity of the video was cut short by my inability to insert inter-actable visual links onto the end, instead forcing me to leave them in the description of the Youtube page. The project itself ended up less interactive than I had originally intended, but it does align with the qualities of online screen making.
Throughout all of the discussions that took part in class, I learnt specifically about the characteristics of online screen making and explored the terminology that describes the fragmented nature of the internet and the content that makes it up. I learned to associate words like variability and modularity, as well as all that they mean, to my project and everything else that I am able to view on the internet. I can see now that internet content, while they may be contributing towards a whole project, are segmented and separate from each other. I’ve noticed how easy it is to read or watch something on the internet that is out of context, and a part of a larger story or project, and the most engaging ‘somethings’ are the ones that stand out as their own work, not needing any pre-existing knowledge in order to be understood. Its this characteristic that I’ve tried to incorporate into my own work, not just practical projects, but also my development blogs and posts in general.
In terms of how successful this small scale work was: it wasn’t as successful or as effective as I’d have hoped, but I am hopeful for future projects of a similar nature. I’ve been forced to learn more about the platforms that I choose to upload content to, and the intricacies that make each one unique and serve different purposes. I hope in future to build a working resume on a website more proficient in networking abilities, such as ‘Linkedin’, ‘IMDB’ or ‘Vimeo’, both of with are quite often used in more professional settings.