Just like my solo final project, my group and I decided to go with the classic game of jigsaw puzzle. We wanted to create something people are familiar with to make them want to interact with our game. People are usually more attracted to games that are simple and easy, therefore we went with jigsaw puzzle. However, we wanted to take it up a notch with our project so that it makes things harder for them to complete it. We got this idea from Camille where a past student created an “impossible game” in order to sustain people’s attention longer. With that, we added a timer that will reset the jigsaw puzzle again back to the start after just one minute. It would be extremely hard for someone to match all the pieces quickly when you’ve only seen the original picture for the first time. We wanted to create that moment for players where they think they were close to success, only to be disappointed as soon as the timer ended. This game is good for people who likes challenges and can’t admit defeat. Not only that, it isn’t an impossible game if players practiced more for a few rounds until they are more familiar with it.
Our group decided to divide a picture into 36 pieces and get them to start in really random locations. We expected our challenge with Max for this project would be for the timer to know when to start counting down automatically as soon as the player starts moving the first picture rather than to have it start manually.