As I mentioned in my week seven reflection, I was nervous about starting project three when it was first introduced to us, simply because I wasn’t entirely sure what was expected of us and what was wanted for the final outcome. However, taking it week by week made it easier to get the handle of.
When we were first introduced to the project Dan mentioned one of the projects from last year that had this massive excel spread document with all the planning and dates to release things, so I kept this in mind during our planning and tried to follow that suit. Ben Mackenzie from Pop Up Playground also shone light on how much panning was involved in his projects which gave us an idea of what to expect for the first half of the semester.
The feedback we received from the pitch was really helpful and gave us good pointers for our project. For example, we kept in mind giving the story a young voice and making it engaging for modern audiences despite it being set 100 years ago.
We also had the idea of agency at the back of our minds when planning how to make it interactive. As Janet Murray said, ‘activity alone is not an agency.’ We were conscious that some people would simply want to observe the game from a distance and not contribute, however we tried to make it appealing for audiences to ‘play’ and solve the mystery, in order to give players the most agency and make it more enjoyable.
Because there was so much planning involved in creating an interactive narrative I felt like we were getting nowhere for a couple of weeks. For me, I felt like because our narrative was Jeremy’s original idea I didn’t want to contribute to the narrative and taint his idea in a way he might not like, so I took a back seat for the first couple of weeks and didn’t contribute much to the narrative. However after hashing out the discrepancies in the story and working out character developments, I gained more confidence to contribute my own ideas.
It wasn’t until about week ten when things started coming together; we started implementing our planning and got to see our work paying off. There was so much planning involved and the readings from the start of the semester were starting to make more sense to me, being being put to practise.
Overall I was really happy with our progress throughout this project, it seemed really slow and tedious at the start but once we started to implement our plans, it made it much easier.
In my week seven reflection I said ‘I want our project to become a successful transmedia narrative’ and I think that we have achieved that. As I hoped, this project has definitely opened my eyes to how to create successful transmedia narrative – lots and lots of planning, make it relatable for your audience, and think of how you can give your audience the ‘satisfying power to take meaningful action and see the results of our decisions and choices’ (Janet Murray, Agency).