The Story Lab: Week Eight

This week our group focused on the feedback we received in our pitch and adapted our story according to advice Ben and Leena gave us. The main pointers they gave us were to make sure our story has an element that makes audiences today feel they can relate to. Because the murder is set 100 years ago it may mean we lose sight of the audience today and audiences don’t feel any connection to the story. We need to ensure we can make the story appealing to audiences and that our main character has his own story, his own personal problems that the audience can relate to, so that audiences form a relationship to his character and feel involved.

Ben gave us the idea of adding a character who also investigated the murder before Atticus started investigating, this gives us the ability to add pieces of evidence that Atticus doesn’t have to search for himself so we can tell the story in the short amount of time we have. This also bridges the 1901 murders and the 2016 investigation so it isn’t too ancient and foreign.

We also discussed how much control should we be giving our audience. As Leena mentioned we want them to feel like their actions are driving the narrative, however for our project we feel like we still need to hold control over the story’s progression. Finding a solution to this problem will require us to balance audience control and find ways to generate a sense of agency in players whenever we can.

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