Monthly Archives: June 2016

SEMESTER REFLECTION

Ways of Making has been the most engaging course I have been involved in throughout the duration of both the Media program and the Music Industry program that I completed at the end of 2014. It has served as a sort of capstone studio allowing me to merge together what I have learnt practically across both degrees. My work reflects this.
Going back on my initial aspirations for the class, I had hoped to improve my technical skills in order to then push the boundaries of conventional filmmaking. I deliberately set a broad goal so that I could give myself freedom to move and develop in any way that I found myself going. One of the first tasks in the studio was to create an abstract video. This was a short task but it instigated my investigation deeper into abstract footage.

I wasn’t entirely satisfied with the way it turned out, but I quickly put it behind me in order to focus on other developing projects. I took it upon myself to keep an eye out for the aesthetically pleasing – things that to me looked beautiful and could be edited well in post. I began building up a library of footage for future use and this continued over the 14 weeks. Outside of class I spent more and more of my time working with both audio and visuals trying to establish a rhythmic relationship between the two. This came about through my interest in Oskar Fischinger’s An Optical Poem and my newfound obsession with the art of Bokeh. Fischinger’s work really blew me away. It was exciting and captivating – it motivated me to produce in a similar way. I wanted to recreate Fischinger’s work to an extent using modern day techniques by delving deep into the effects panels of Premiere Pro. The Eastern Freeway near my house gave me access to hundreds of moving lights. My first test of capturing these lights in the Bokeh effect turned out like this:

It was filmed purely as an exercise to see how well I could capture the effect and acted as a great starting point for my investigations into rhythmic editing. I became more and more intrigued with the concept of sight and the Bokeh effect kept reminding me of the Braille code used by the vision impaired to make sense of the world. Using the blurry Bokeh effect I recreated the code/alphabet in Premiere Pro:

I really latched onto this idea and felt the need to explore it further. It needed more than just 6 flashing circles and an audio track reciting the alphabet. Through the processes of continual filming and editing it was obvious that my skills were improving. I had progressed from just filming blurred lights to capturing everything and anything around me that grabbed my attention, and my library was bulging with footage. To create more space between each letter of the alphabet I added visuals loosely relating to each letter (eg. A = Abstract, B = Belford). I also recorded a short electronic loop to put underneath emphasising the rhythmic elements. What eventuated is something that I am quite proud of:

It captures the essence of what I imagine it is to be vision impaired – lack of understanding, lack of information and lack of 20/20 vision. After briefly showing this to a few friends with no preface they were quick to guess the relationship between the letter and the visual – almost like a game of “I spy with my little eye”. Unknowingly I had created an informative game shedding light on the Braille code/alphabet. I think what works so beautifully with this piece is the precise culmination of all elements. It adheres to a strict tempo of cuts, and the music helps it to flow.

My housemate who runs a production label named Potatoheadz became interested in my work. I decided it would be a good idea to make a video for one of his songs and he was happy for me to do so. Delving deeper into the idea of vision impairment I began pushing some editing parameters to the extreme in Premiere Pro. I had a lot of freedom doing this. I had a huge catalogue of footage to work and went to town. As opposed to the Braille piece though, I had no idea of where this would end up. I was basically doing as much research as possible into the available effects in the program. It was made up of a few different exercises, but I do not consider it a resolved work. More needs to be done. Here is how it turned out:

While completing this piece it dawned on me that the possibilities for creating visuals are endless. There are infinite ways that I could have approached representing Sedgwick’s audio for his track Sheen as visuals, but this was how it ended up. Yes, I tried to automate the visuals to the beats of audio as frequently as possible emphasising the relationship, which did help to tie it together. But the actual footage itself could have been replaced with something else entirely and it would not have lost its essence.

By making these videos focusing on imagery and music I have noticed a huge advancement in my technical skills – something that I set out to work on at the beginning of semester. This video, although not entirely complete, shows this:

It is an example of where I believe I am heading next. I have only scratched the surface of the potential of editing programs but I finally feel satisfied spending my time outside of Uni making videos like this. Paul’s guidance in Ways of Making allowed me to explore an area of filmmaking that I developed a passion for. And rather than striving for perfection, I was seeking an incremental development of skills.

I think the true goal of the studio was for students to find comfortable methods of production in order to motivate them to create. I certainly achieved this.

– Gabriel

COLLABORATING WITH ANNICK

Annick and I were left in charge of the title sequence for our exhibition on Thursday. We met up last week and had a bit of a chat about the best way go about it. It made sense to divvy up the task even further into visuals and audio, elements that we have both been experimenting with this semester.

Our immediate challenge was figuring out how to fit everyones names in a title sequence of about 25 seconds. Annick did a fantastic job of coming up with an approach to tackle the issue. In a simple and effective manner, dividing the screen into four sections allowed four names to be displayed at any one time, which I believe invites the viewer to dart around the screen to digest the names. Rather than being bombarded with quick cuts (like we did last semester and probably nearly caused some epileptic fits). \

I was responsible for the music. I went through my back catalogue and used a snippet from an old song of mine that never really went anywhere. But here, I think it works. The cuts match to the beat and it’s not heavily abrasive and painful to listen to, which helps.

Over the last year and a bit Annick and I have often worked on projects together. It’s easy for us to discuss ideas and tease out concepts in order to finalise something. This was no different. We came up with the idea with relative ease and executed it in no time (Annick definitely put in more work than I…)

SAM SEDGWICK – SHEEN

This is my final edit for Sedgwick’s Sheen. I am happy to call it a finished piece. It’s a little bit sketchy in parts (camera wobble), but it kind of works with how glitchy the rest of it is. I got what I wanted from the project – an opportunity for me to experiment with the stacks of footage I have accumulated. I was very thankful to be able to work with a close friend too. It meant that for the entirety of the creative process we could discuss and exchange ideas regarding the piece at ease. Although the music was strictly written by sam and the visuals strictly by me, conversations regarding the aesthetics were common.

When it comes to creativity, Sam’s attitude heavily revolves around prolific production. That’s not to say that his work lacks quality however – there’s just been a consistent amount of growth over time. I believe this stems back to his approach – pushing himself with each new project and not getting too caught up in the outcomes. I continue to learn from him and will continue to work with him on both visual and music projects. But for now, this is what we came up with.

Sam Sedgwick – Sheen from Gabriel Strachan on Vimeo.

What I like most about the video is when the pulsating grid layered over the colourful morphing background snaps and warps itself into a gooey mess. It sits well with the music after gradually building up over time. It is as much of a visual representation of the sound as I could think of. One small letdown is probably the colours of the middle portion where the mosaic effect is layered over the top of the plants. I didn’t get deep at all in to colour correction but might have to future projects. It just stands out a little bit as somewhat jarring. But overall, i’d say it’s pretty cool.

– Gabe

BRAILLE FINAL EDIT (FOR THE SEMESTER)

This Braille, vision, perception, whatever you want to call it piece has been alive for the majority of the semester. The concept has continually brewed over time and a few different avenues have passed me by. The problem with this is that it has been difficult to gauge when to call it complete. What I presented earlier in the semester as a prototype (The alphabet presented in Braille code with interchanged images) could arguably be just as finished as what I have posted below, it is just slightly different.

Each new addition or adjustment to the video tended to be a variation of an outcome rather than a step towards an idealised project though. I had these great aspirations of attributing each letter of the alphabet to a distinct relatable image, which I was somewhat conscious of, but it just wasn’t to be. The tendency to edit towards something that looked and sounded more rhythmic took control and what is now left is in my opinion, a nice, easy to digest package of potentially informative pleasantness. I think it is my mathematically inclined nature that lets me enjoy precise editing like this that sits exactly on the grid. And it has become obvious throughout the semester that my work is taking this route.

Braille Alphabet Refined from Gabriel Strachan on Vimeo.

Maybe after this semester I will keep making adjustments in hope that I get a better result than I have now, but that seems like far too much effort and pain. Why should I bother getting stuck so deep in to something that already looks completed when I have the ability to just step away from it and start something else?

EDIT: I showed the video to a few friends, and within a few letters, it became a guessing game of how each snippet related to each letter. It seems that there was a nice balance of obvious relations and ambiguity which made for an “I spy with my little eye” game. The hint is first planted at letter B where Belford Street is visible on a street sign. This being the only text in the piece stood out as it was something to latch on to.

Just watching the reactions of my friends trying to figure out how to respond to the video was interesting. It is pleasing to know that what I have created and continue to create is engaging.

– Gabe