Institutions/Audiences/Texts/Mediums/Technologies

In our tutorial yesterday, we looked at each group’s second draft for project brief 4. It was great to finally see what everyone else had been working on after being so caught up in our own work. A couple of the artefacts that really stood out to me were the following:

Elise and Jack

  • Institutions
  • Gave a clear explanation of what an institution was, then honed in on their topic of classification (connecting to the classification board of Australia)
  • Presented their work as a short 10 minute film explaining the intricacies of the classification system
    • How it works
    • What the different ratings are
    • Challenges facing film-makers today
  • I thought this was a very well executed media artefact that did well integrating academic information, whilst also being creative and interesting

Maggie, Jac and Dusty

  • Audiences
  • Focused on how audiences now interact with the content they watch, and the effect this then has on the media content produced
  • Presented their work in the form of a website, but also created Youtube videos to demonstrate linking to other sources and created an app to view the website easily from a mobile device
    • I thought these ideas were particularly creative because they were highly relevant to their content
    • Teaching about interactivity by creating something interactive

I also liked Gloria, Patrick and Bianca’s work. They created a sound recording with information and interviews with experts in their topic. It was the first assignment presented as a sound recording, and it really changed the way we experienced the artefact, requiring more attention because there was no visual component. Though this work still needed to be edited, I thought it was a really interesting response to the brief.

Institutions

Institutions are organising structures of society that deal with social, cultural, political and economic relations, as well as the principles, values and rules that underly these relations. They cannot simply be ideas; they need to have a form (or a currency of some sort). Examples include the police, city council local government, education and journalism.

Marriage as a Social Institution:

  • Expectations
    • Values (e.g. monogamy)
    • Rituals – exchanging vows
    • Symbols – rings
    • Rights
    • Superstitions – unlucky to see the bride in her dress before the wedding
  • Legal framework/regulatory
  • Meta-institutional frame
  • Widely accepted practice
  • Cultural ‘rules’
  • Social recognition

Media institutions:

  • are enduring
  • regulate and structure activities
  • are ‘collectivist’
  • develop working practices
  • employees and people associated are expected to share values
    • e.g. sports journalist fired for his comments on ANZAC day
    • professionalisation and accreditation
    • qualifications that are necessary to be regarded in a profession
  • public is aware of the status

Institutional Characteristics:

  • Facebook
    • Way of life
    • Ubiquity/Interconnectedness – other apps will ask if you want to “share”
      • Raises the question of privacy
    • Advertisements from other things you have looked at on the internet show up on Facebook
    • Privately-owned
    • Differentiation between real life and the life people see on Facebook
      • Present a certain portrayal of yourself
  • Newscorp
    • POWER
      • Almost a monopoly
      • Channels
    • Status
    • Fair? Balanced?
      • Still needs to adhere to the standards of journalism
    • Vertically and horizontally integrated
    • Journalistic conventions
    • Code of ethics on their website – question the extent to which this is adhered to
    • Agenda-setting/framing
  • Google
    • Innovation
    • Social conscience
      • Do no evil
    • Mission: Organise the world’s information and make it useable and useful
    • Accessibility – global reach
    • Contemporariness
    • Google as…
      • a culture
      • a verb
        • brand connected to a way of doing things
      • googol – a number with 100 zeros
  • Community Media
    • Not-for-profit
    • Lo-fi filming
    • Lack of advertising – commercial aspect much smaller, if it exists at all
    • Content
      • Local focus
      • Passion-driven
      • Experimentation – taking risks
    • Diversity
    • Governance/regulation (or lack thereof)