For this sketch I’ve decided to experiment with how music changes how a gaming video is portrayed and how it can manipulate the structure and effect.
In this sketch I’ve placed music track over the original footage to see how it would affect the structure. Thankfully the music was provided freely by the artist(s) Dropout ft. ZADA. Rather than exploring how I can apply this to a Vine-like structure, I decided to see how music affects the footage and I’ve learned a few things from this experiment.
First of all, the choice of music I made falls into to the electro-house genre, as do many other gaming videos showcasing things such as skill. I believe this is because electro-house is fast paced and has several bass drops or drops in general that really work well with the sudden change in content within the game. I’ve also learned that in order for a video like this to really work, you’ll need as much time as you can get which doesn’t really I find doesn’t really seem appropriate for a Vine. The reason for this is because footage like this takes time to build up so as to make a larger impact when the music drops and the much more engaging part of the gameplay is showcased. I’ve managed to make this video around 30 seconds long, however I believe it would have much more of an impact if I could drag it out by another 10 seconds or so.
Same thing as before – using Fraps to record and Sony Vegas to edit.