END OF RAATH REBELLION (Presentation)

This morning when we played the game there are a few things that we should have tested out first.  When we tested out the puzzles we did not play it one shot from the first stage to the third stage but instead we played it straight away when the puzzles were done by each of the team member. We did not really experience it in “real-time” since we already knew the answers to the puzzles if we were to try to play the game from the start. When we tried solving the puzzles we took the average time that took us to solve it. We thought it would be a fast pace game but it took the trainees a while to understand the instructions and how the game works. At the last stage of the game it should have been timed for 30 minutes so that the trainees would be under pressure. We should have tested it out again or get our friends to play it so that we will be able to set a proper time.

So far, the audience (trainees) enjoyed the puzzles. Once you reached the last stage, you will start to really understand what is going on and what your role was supposed to be. It takes a while for the narrative to set in. In a simple way there is a bomb planted in the base but if you were to look deeper into the story there is more to it. Most of the puzzles do work but maybe in terms of explaining it, there could be a miscommunication.

13334251_10153974306494902_103551706_o 13321047_10153974306579902_1044840631_o

nurfarina-othman

Leave a Reply

Your email address will not be published. Required fields are marked *