i’m a gamer

you know, as much as i had never thought of myself as one, i found myself proudly putting my hand up in this weeks lecture when adrian asked who in the crowd considered themselves a gamer. i guess i’m not a gamer in what most people think of the term. i don’t sit on my computer or my console playing games 24/7, i don’t shoot

other people from across the globe, or battle them in magical duels over the internet. but i do play my games (more often now than i did in high school thats for sure) and i do love them. even if it really is only one or two games that i actually play (*cough* pokemon and kingdom hearts *cough*).

first off, there are many types of video games, and all of them are different (and this doesn’t count all the games that aren’t video games) so it’s hard to be able to make an overall, wholesome statement about all video games being hypertext or not. i think it was Elliot who mentioned that when hypertext first came around, people started calling it a video game. but there’s a difference. a video game, even if it does have a word that you can explore, is still set in it’s story (if it even has one, but we’ll get to that) whereas a hypertext can have nearly limitless possibilities, the story doesn’t have to result in this one specific conclusion like a video game. BUT! as Jasmine then pointed out, when playing a game, there can always be parts of the game that you haven’t yet explored or discovered and this is like hypertext, you cannot see all the possible paths. but is this enough of a connection?so, “what relevance does this have?” i hear you ask. well, you inquisitive reader you. one of the big points discussed in this weeks lecture was whether a video game can be considered a hypertext narrative. and there were so many differing opinions coming out from the symposium too. we had a resounding “NO!” from one side of the table and a yes! from another and then kinda just landed in the middle. so let me break down the points for you

i’m not sure. adrian emphasised the necessity of story and narrative within both the hypertext and the game. well, mainly that a hypertext does have a narrative but a game doesn’t have too. i mean yes, some do, but there are other games that obviously don’t have a narrative, like pong. or tetris. so where hypertext is about new and different ways of telling a story, a game doesn’t even have to have one, so how can it be a hypertext narrative? another point that adrian brought up was that “games are about winning” and that “you can’t win a story”. but, when you read a story,

isn’t reaching a positive outcome within the story kinda like winning? i mean, you want the outcome to be good and when it it you feel as if you have won.  i guess it’s still different types of winning. but with a video game that has a narrative rather than a competitive or points system, there’s also no real definite “win”. does beating the game mean you have won or just completed it like you have completed a story? take kingdom hearts for example, you play a single character, sora, and your quest is (in simple terms) to bring peace to pretty much everywhere. yeah, there’s fighting along the way, and you can win those individual battles, but when you complete the story, is that really “winning” or have you just reached the conclusion of the narrative? and some games you never win. like tetris or temple run, the aim is just to keep going for as long as you can, so really you’re only option is lose, there is neither a “win” nor a narrative conclusion. so really, there really is no proper way to answer this question. because there are too many different types of games to classify anything. as long as we keep playing and reading, does it really matter?

just one more small note from the lecture, i really liked Adrian’s point about the meaning not living in the text (or shot, as his example was in film) but in the combination of two shots or links between the texts. on it’s own, a text is nothing (similar to the theory that context cannot survive) but it must be combined with something else to have a meaning and different combinations can have different meaning. this reminds me of something we covered last semester in cinema studies about editing, what is known as the Kuleshov Effect and pretty much is about how the meaning of a shot can be altered completely by the following shot. check out this video below from none other than alfred hitchcock for a much better explanantion.

that’s all from me now, a bit long this post was. i guess there was a lot to talk about.

 

 

 

 

 

Back to blogging

it feels like i haven’t blogged in a while. do you guys miss me? (do you guys even exist? probably not, haha). i guess we all took a nice break for the week. (just to say, at least our mid semester break was in the middle of our semester!!! deakin’s was in week four and monash’s is like in week 10! whats up with that?) and i haven’t really done or been looking at anything worth blogging about. and “why is that?” i hear you ask? because my new kingdom hearts 2 finally arrived (well, by new i mean i jsut got it, the game come out in like 2004).

now, for anyone wondering, kingdom hearts is by far my favourite game (yes probably even more than pokemon. ok, lets not get too crazy, equal to pokemon. but they’r very different) and i’ve played kingdom hearts 1 more times than i can count. who doesn’t love the magical adventures of sore, donald and goofy and travelling through the incredible worlds of the disney movies? (peter pan is obviously the best world). so, once i got that pesky little comm essay out of the way (which sadly took a lot longer than i had hoped due to some facebook/youtube/all time low obsession interference), it was a nice dive into the world of kingdom hearts 2. and it’s pretty cool. there’s some awesome new features, like double keyblades, and new worlds, like milan and lion king! its just awesome. and i know you think it sounds lame but trust me, the kingdom hearts series is regarded as one of the best games out there so get into it.

now, i’m so hyped up about this because they are finally releasing a kingdom hearts 3!!! but the killer line….. only on the new PS4 or new X-box! 🙁 which i don’t have and am not planning on buying. so depressing. how will i ever know if sora, donald, goofy, riku and kairi and up happy??? but they are also rereleasing the first game in HD with extra goodies and limited edition sketch books so i’m happy about that.

wow. that got off topic, i was not planning on going on for o long about kingdom hearts. well, thats the blog for you, start off in one place and end somewhere completely different. i guess it’ll be good for me to get back into regular blogging this week, maybe with some stuff to do with the actual subject involved. well, last week (or two weeks ago i guess, stupid holiday) it was finally my classes turn to come up with the questions for this week’s unlecture! now, there was some confusion due to the whole naming of the weekly readings in the blog, you know 01 reading for week 02. or the 05 readings for week 06 but we’ll discuss them in week 07. all very confusing. but we came up with some questions anyway. proudly, mine made it in!!! what is? no spoilers!!!! you’ll have to wait and hear it in the unlecture. but let me tell you, it’s a doozy! (ok, not really, i wasn’t even expecting it to be picked! but the others all liked it). but the others were pretty good and also brought up some good class discussions about what can be classified as hypertext or what kinds of hypertexts can be classified as academic or essay. and then we dove into the usual niki work.

but i should stop there. i’m rambling again and this post has covered a few too many things. stay tuned folks, hopefully more to come!