Major Study: The Annoying Game

Major Study Reflection:

A blend of all the studies I have learnt so far I wanted to create that was fun, but more so frustrating. Inspired by puzzle games, I know how frustrating it can get when your stuck half way or, even worse, at the start, and so felt like making something that was not mentally challenging but mentally draining. The puzzle that I took inspiration rom was the one with a 3×3 grid filled with 8 squares with one empty slot. This slot enabled you to move the squares around to solve the puzzle by completing the picture.

In my interactive art piece, the user must control 9 individual panels which have 9 unique combination of keys that correspond to up, down, left and right. The pieces are also scrambled in different areas of the map and the player must rearrange the pieces so that form the live feed of themselves.

The challenging part to making this project was organizing the work as there were so many controls to put in the program. Sometimes it was easy to get lost in the patch if you’re not keeping on top of the order that you have chosen for the controls.

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