Week 6 Story Lab Blog Post

What stuck most with me from Troy’s lecture was at the very end when someone asked him if Troy was ever tempted to have a prize attached to the game as an incentive for people to play the game. His response was interesting as he said that it was an internal conflict of interests as his artistic side wanted the game to be a reward in itself but risked having less participants while his logical side this made sense since this will attract more players but risk having players that are only there to win the prize rather than the experience the game. He opted to go with his artistic side and participation was less than it would have been with a prize but the majority of players joined the game for the fun of playing, whatever their method is. Although this decision has reduced the popularity of the game it, the players where all playing for the sole reason of playing which is arguably the whole point of a game.

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