My Take on Filming with Sound

PB3’s deadline is just around the corner, and today I have just about wrapped up shooting the original footage for the final cut.

My only problem is: I am not used to editing or producing films with dialogue or externally recorded audio. I haven’t done so much as stretched my wings beyond little experimental timelapses and music videos.

My first problem that I am encountering is recording audio. To put it bluntly, I simply don’t enjoy recording audio, whether I am using an H2N Zoom or my iPhone 6. Conceptually and technically, I struggle with understanding how to edit or improve sound that has already been recorded; alot of the time, I cringe at the quality of what I’ve recorded, particularly if it’s my own voice.

Jumping that hurdle and getting over the fact that I have an issue with understanding aural media is not something that I am keen on doing. But I’ll need to do something about it if I want to improve and appreciate the quality of my productions more.

Introduction to Interviewing

During this week’s workshop, we were sent out in groups to film an impromptu interview regarding ‘How to survive at RMIT.’ The experience was an interesting one mostly because it required us to shoot footage with people that we had not met or spoken to before, and so we had to overcome that awkward ‘just met’ boundary in order to successfully shoot the interview within an hour and a half.

Three things that were obstacles in working with unfamiliar people on an interview were:

  • Deciding where to film
  • Deciding who was going to be interviewer/interviewee
  • Deciding what questions were going to be asked

When filming with new people, creative decisions become difficult ones to make because often, people are nervous that their ideas will be judged poorly or harshly or that they may embarrass themselves in some way. In my group, we all understood quickly that we could not afford to be shy in the short space of time that we had; each of us quickly took on leadership roles in our own ways to allow us to progress in a fair and open-minded fashion.

Baz Lurhmann’s Use of Sound

I like to think of Australian film director and former music video director Baz Lurhmann as a king of sound design. He uses diegetic sound in a way that is powerful and gripping, creating vibrant worlds that seem to assault the senses with exaggerated noises, foley and sound effects.

A scene that perfectly embodies the Lurhmann use of sound is from his 2001 film Moulin Rouge, early on in the narrative when protagonist Christian (Ewan McGregor) enters the Parisian nightclub for the first time.

Here, Lurhmann’s experience in making music videos is shown clearly; this is essentially an enormous music video. We hear several different songs, all MODERN songs, not of the year the film is set in (1899): Because We Can (Fatboy Slim) Lady Marmalade (P!nk, Lil Kim, Christina Aguilera, Mya) and Smells Like Teen Spirit (Nirvana). Lurhmann often uses contemporary, catchy and rhythmic music in his films regardless of whether or not they fit with the time period; this is seen and heard in the Great Gatsby (2013). The use of modern music, particularly music associated with dancing and partying, creates a surreal atmosphere. It feels surreal in the sense that despite being in a different era and time, we can relate across time periods to the partygoing atmosphere.

Additionally, throughout the scene, the diegetic sound is clearly pronounced; the partygoers stamp in time to the beat, their clothes rustling is exagerrated, and as the scene progresses these sounds become more exaggerated, and emphasise a sense of the wild, rambunctious and unbridled excitement of the club. Additionally, the audience feels sucked into this hypnotic psycadelic whirlwind of the Moulin Rouge, and the use of the modern upbeat soundtracks allow them to relate to the scene; a wild Friday night at a bar or club.

Baz Lurhmann’s unbridled and indulgent use of sound and music sets him apart from other mainstream filmmakers, making him a king of sound design.

Learning about Sound

The most I’ve understood about anything related to sound in my life has been how tempo and beat works; I used to dance when I was a kid, and you’d get a glare if you missed your cue. Thus, I have little interest in the finetuned details of the physics and nuances of sound/music/etc.

At the same time, however, I have always had a significant interest in editing films with sounds, music, soundtracks, foley, etc; so clearly, I have a little work to do in terms of getting a sense of the whole shemozzle.

Going through the reading given on Sound was my first step in understanding sound in media, and focused on the technical and physical aspects of how sound occurs, how we hear it, and how we can record it. Now that I know big words, like that cardioid, super cardioid and hyper cardioid microphones are the kinds of mikes good for recording sound from a single perspective, I feel as though I am clearly the no.1 expert on everything aural even though just trying to press the chords on a guitar cramps up my arm.