The Mechanics of Immersion

a Digital/Media studio @ RMIT University

Audiokinetic design

No reading this week, but here‘s an interesting piece on designing sound for VR…

The audio for VR Regatta is designed to enhance all aspects of the experience and make the audience’s experience as engaging as possible. As is often the case with audio, if we do our job really well, most of the audience will never even notice, but we can bring worlds to life and make the experiences we create so much more enjoyable because of the effort we put in.

Dan • September 11, 2017


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